Attribute System
The Attribute System is a compilation of four Attributes, Strength, Speed, Durability, and Perception, that work to gauge character capabilities. As you gain EP your Attributes naturally grow, but at some point in time they will stop doing so. This is all dependent on your character's priorities. With there being four Attributes, there are only two that can be listed as your character's top priorities. Like your Skillsets, you have a Primary and Secondary priority, then the other two unchosen Attributes, will be considered non-prioritized. You will find a section in your **Character Updates** that ask you about your character's priorities and there you will show them.
Here we will explain how these priorities work. Basically if you want your character to be focused on Speed and be able to reach top Speed per the site's Tier listing (found below) you'd say Speed is their Primary, so on so forth, with Strength, Durability, or Perception. Each of these Attributes being explained in depth further below.
While you Primary can grow to the highest Tier the Attribute has, your Secondary stops at Tier 5, then your non-prioritized Attributes stop at Tier 4. Again, you gain Tiers by accumulating more EP, your Total EP more specifically, so feel free to spend all the EP you get.
Below is how the growth for each prioritization works out. Once you enter the EP bracket, you automatically move up to the corresponding Tier. The Roman Numerals numbering each Tier.
Primary
- 0-14,999 EP
- 15,000-24,999 EP
- 25,000-49,999 EP
- 50,000-99,999 EP
- 100,000-299,999 EP
- 300,000-649,999 EP
- 650,000+ EP
Secondary
- 0-24,999 EP
- 25,000-99,999 EP
- 100,000-299,999 EP
- 300,000-649,999 EP
- 650,000+ EP
Non-Prioritized
- 0-24,999 EP
- 25,000-99,999 EP
- 100,000-449,999 EP
- 450,000-649,999 EP
An example would be as follows.
Primary: Perception
Secondary: Speed
Non-Prioritized: Strength & Durability
Total EP: 367,000 EP
My Perception would be Tier 4
My Speed would be Tier 4
My Strength & Durability would be Tier 3
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<div align="center"><div style="width:450px;font-family:garamond;font-size:13px;line-height:13px;text-align:justify;">
[b][size=18][center]Attribute System[/center][/size][/b]
The Attribute System is a compilation of four Attributes, Strength, Speed, Durability, and Perception, that work to gauge character capabilities. As you gain EP your Attributes naturally grow, but at some point in time they will stop doing so. This is all dependent on your character's priorities. With there being four Attributes, there are only two that can be listed as your character's top priorities. Like your Skillsets, you have a Primary and Secondary priority, then the other two unchosen Attributes, will be considered non-prioritized. You will find a section in your [url=http://op-piratenation.forumotion.com/f38-character-updates]**Character Updates**[/url] that ask you about your character's priorities and there you will show them.
Here we will explain how these priorities work. Basically if you want your character to be focused on Speed and be able to reach top Speed per the site's Tier listing (found below) you'd say Speed is their Primary, so on so forth, with Strength, Durability, or Perception. Each of these Attributes being explained in depth further below.
While you Primary can grow to the highest Tier the Attribute has, your Secondary stops at Tier 5, then your non-prioritized Attributes stop at Tier 4. Again, you gain Tiers by accumulating more EP, your Total EP more specifically, so feel free to spend all the EP you get.
Below is how the growth for each prioritization works out. Once you enter the EP bracket, you automatically move up to the corresponding Tier. The Roman Numerals numbering each Tier.
[b][left][size=16]Primary[/size][/left][/b][hr]
<ol type="I"><li>0-14,999 EP</li>
<li>15,000-24,999 EP</li>
<li>25,000-49,999 EP</li>
<li>50,000-99,999 EP</li>
<li>100,000-299,999 EP</li>
<li>300,000-649,999 EP</li>
<li>650,000+ EP</li></ol>
[b][left][size=16]Secondary[/size][/left][/b][hr]
<ol type="I"><li>0-24,999 EP</li>
<li>25,000-99,999 EP</li>
<li>100,000-299,999 EP</li>
<li>300,000-649,999 EP</li>
<li>650,000+ EP</li></ol>
[b][left][size=16]Non-Prioritized[/size][/left][/b][hr]
<ol type="I"><li>0-24,999 EP</li>
<li>25,000-99,999 EP</li>
<li>100,000-449,999 EP</li>
<li>450,000-649,999 EP</li></ol>
An example would be as follows.
[b]Primary:[/b] Perception
[b]Secondary:[/b] Speed
[b]Non-Prioritized:[/b] Strength & Durability
[b]Total EP:[/b] 367,000 EP
My Perception would be Tier 4
My Speed would be Tier 4
My Strength & Durability would be Tier 3</div></div>